My First PICO
This was my first proper dive into game programming, and, as a reflection of the project, I'm ecstatic that I was able to get a game made to this level in the amount of time I spent making it.
Things I want to implement next time
- player lives
Some issues/questions I still have
- I don't fully understand what code should be in _update() and _draw() (that is -- I don't know how or why I should separate code between these two functions.)
- I don't know how to rotate sprites. I wanted to have the character rotate without having to create a different sprite set.
- I didn't figure out how to reduce speed when travelling diagonally.
Special thanks
- Dylan Bennet for the excellent tutorials on YouTube.
- Ztiro Moritz for the "Shooter in 16 gifs" tutorial:
- the "for e in all(enemies)" code
- the explosion code
- the collision code
- Lazy Devs on YouTube for the most detailed tutorials I've seen
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Cheap | ちーぷ |
Genre | Action |
Made with | PICO-8 |
Tags | PICO-8, Top-Down, Top down shooter |
Comments
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this is fun! I like the slime animations!
I'm glad to play your game and it's fun!
FYI
- Sometimes enemy doesn't spawn for minutes
- It would be better the shooting scene has your music...!
Hey Kai! Thanks for the comment.
Yes, I know this game is not perfect. There are a lot of things still “wrong” with it. The mobs definitely could spawn more quickly…
And yes, adding music would certainly make it more fun :)
I’m very happy to hear that you played it though! <3
Thank you so much for the feedback!!!